We live in a world of quick consumption, bite-size morsels of information, and visualizations of just about everything. All of this has become boiled down into the uber-popular infographic. They pop up from time to time on Edudemic and I often have a tough time determining if I should actually run versus another.
I’ve been saving up all of my favorite infographics for a post just like this one. An all-in-one no-extra-clicking-necessary post where you can scroll for miles and have a never-ending stream of visualized goodness.
I picked each infographic based on the topic, breadth of information, and overall worth. While you may find some more interesting than others, the amount of information presented is extremely helpful.
The phrase ‘sum is greater than its parts’ comes to mind as each of these 10 infographics is useful in its own right… but altogether they’re downright overwhelmingly helpful. So sit back, relax, and get ready to give your scrolling finger a workout. Enjoy!
Technology has become an integral part of life in most parts of America, but some people are still concerned about how we introduce it to young people. As kids prepare to head back to school, we were curious to find out how long the public thinks schools should wait before allowing laptops or tablets in the classroom, whether or not cell phones should be allowed in class, and whether textbooks should go digital. We also asked people to name their favorite and least favorite subjects in school, and to weight in on the college question — does college still better your career?
The growth of the internet in the last 10 years is staggering. This infographic reveals just how much the internet has changed from 2002 to 2012.
It seems like just last year that online video was the biggest thing since email. However, the explosion in smartphones and mobile apps is rapidly transforming how people watch and share video. Check out this cool infographic to learn more.
Developing effective elearning requires expertise in Project Management, Computer-based Instructional Design, Multimedia Design, Instructional Technology and Quality Assurance. It is rare for a single person to have mastered all of these skill sets. Therefore, developing effective elearning often requires a team approach which leverages the unique skills of each contributor. A team approach also ensures an efficient elearning development process as each contributor can focus on their core competency rather than having to muddle through elements that they are not experts in. The following graphic highlights the five key skill sets required to develop effective elearning as well as the primary contributions of each team member.
With so many things happening technologically in the classroom, we thought it’d be a good idea to create an infographic depicting a few of the key changes that’s ALREADY happening – and what it will look like in classrooms of the future.
This visualization attempts to organize a series of emerging technologies that are likely to influence education in the upcoming decades. Despite its inherently speculative nature, the driving trends behind the technologies can already be observed, meaning it’s a matter of time before these scenarios start panning out in learning environments around the world.
Speak Up, a national initiative of Project Tomorrow, an education nonprofit organization working to raise the proﬁle of student voices in education, surveyed 294,399 students, 35,525 teachers, 42,267 parents, and others in fall 2010 to determine the benefits of certain types and uses of technology for teaching and learning.
In the next seven years, more than a million jobs will open up that require specialized technology skills, according to the U.S. Bureau of Labor Statistics. But there won’t be enough qualified college graduates to fill them. Are we doing enough to get kids interested in math and science? Why do students choose to pursue math or science? The answer appears to vary by gender. Forty-nine percent of female STEM students say it was to make a difference, and 61% of male students said that games or toys in their childhoods sparked their interest. For 68% of the female respondents, a teacher or class got them interested in science, math, engineering or technology.
Recognizing the potential for mobile devices to improve education in the U.S., FCC Chairman Julius Genachowski and Education Secretary Arne Duncan have said they want all students to have digital textbooks within five years. Here’s a look at how we are doing so far.
The 2011 Horizon Report identified six areas of emerging technology that will have significant impact on higher education and creative expression over the next one to five years. St. Xavier University requested an infographic that would visually represent and succinctly describe those six areas for use on their website.