Realistically, a “with it” teacher can teach almost anything using almost anything. I’ve been taught trigonometry using a paper clip, and expository structure using paint. Tech is great, but nowhere close to necessary. But if the underlying learning process is well-thought out, tech can provide powerful common ground for teachers and learners.
So then, video games.
Video games do not represent a “rising medium,” but rather one that’s established, potent, and ready for application in any content area at any grade level. While their application may not be as immediately apparent as the Declaration of Independence, an essay by Wendell Berry, or Google Earth, they truly are a goldmine of edu-content.
We’ve talked before about the concept of gamification, which refers to applying game mechanics to any non-gaming process. Below are six games that can be used not to “gamify” a classroom, but as primary learning resources.
These games can serve not only to introduce teachers to the concept of using video games as something beyond a gimmicky way to “engage learners,” but demonstrate that video games are a platform worthy of any classroom dedicated to any content area at any grade level. While it will take more than a single post to learn how to effectively use Fallout 3 to teach T.S. Eliot, the videos below are nonetheless good starting points to introduce teachers to the idea. As with any medium, to teach with them deeply, you’ll likely have to play them yourself. It’d be difficult to teach a poem without understanding it personally, and the same applies for video games. But what if you wanted to know where to get started?
Need a mini-lesson on narrative perspective, or a way to demonstrate the potential of collaboration? If you teach grades 4 through college, see below.
1. Skyrim
Appropriate Grade Level: 8-12+ (some mature content/themes)
Universal: Problem-solving, Resource Management, Various Thinking Strategies
ELA: Inferencing, Audience, Characterization, Purpose, Media Form, Tone, Mood, Theme, Perspective, Point of View, Style, Metaphor, Symbolism, Propaganda, Rhetoric
2. Civilization V
Appropriate Grade Level: 6-12+ (complexity)
Universal: Problem-solving, Resource Management, Collaboration, Various Thinking Strategies
Government, History, Social Studies, Geography: Diplomacy, Impact of Geography on Policy, Hoarding and Trade, Political Tactics, Communication
3. Fallout 3
Appropriate Grade Level: 8-12+ (some mature content/themes)
Universal: Problem-solving, Resource Management
ELA: Inferencing, Characterization, Audience, Purpose, Media Form, Tone, Mood, Theme, Perspective, Point of View, Style, Metaphor, Symbolism, Propaganda, Rhetoric, Various Thinking Strategies
Government, History, Social Studies: Cold War, Scare Tactics, Propaganda
4. Portal 2
Appropriate Grade Level: 4-12+
Universal: Problem-solving, Collaboration, Visualization, Various Thinking Strategies
ELA: Irony, Tone
Science: Physics
5. Armadillo Run
Appropriate Grade Level: 4-12+
Universal: Problem-solving, Project Management, Collaboration
Science: Physics
6. Heavy Rain
Appropriate Grade Levels: 10-12+ (some mature content/themes)
Universal: Various Thinking Strategies
ELA: Narrative Style, Tone, Mood, Characterization, Point of View, Setting, Perspective, Style


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